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Welcome to the official home for Ultimate Game Server Control Center , our free web based game server control panel.  You'll also find various free fast download (aka redirect) tools and other tools to aid admins in giving their users a better experience.  Stop by our download categories and products section to see our tools available.  If you have an idea for a new tool or would like to have something developed please feel free to contact us.

UGCC Version 1.35 Released
By Masher on 4/28/2010 11:24:58 PM | 200 Reads | Add Comment

New in 1.35:

--Added query support for  Teamspeak 3 and Ventrilo
--When updating a server, you now have the option to choose whether or not to restart it once the update is finished
--Unicode characters now show correctly in server queries
--Other small behind the scene tweaks

Download here

For Ventrilo status you’ll need to have the Ventrilo status executable either in the same folder as the working path for the entry in the panel, or in the log directory.  There doesn’t seem to be any other way to get server status then to use their binary.


UGCC 1.34 Released
By Masher on 1/14/2010 10:39:11 PM | 354 Reads | Add Comment

What's new?
--Added RCON tool support for CoD (Call of Duty 2/4/5) series games
--Complete UI overhaul
--All items are now themed with css stylesheet
--Removed all image buttons
--New and improved navigation
--New 'Last Server' link that takes you back to the last server management page you visited
--When deleting a user account, the panel now will re-assign any of the user's servers to the default admin account instead of deleting the user's servers
--Panel now looks for 7z in logs folder instead of 7za (linux)
--Panel now correctly handles archives with spaces in the file tool on linux
--Added download option to the file tool.  Max file size that users can download can be set in the global configuration.
--Added new gameserver type, hl1 (old query), that works with old goldsrc games like Opposing force

If you are using the EzUGCC upgrade, please see this post, otherwise the new menu will not work.

You can get it in the downloads area.


UGCC Update 1.32
By Masher on 11/25/2009 12:18:58 AM | 325 Reads | Add Comment

What's new:
--Servers now automatically start after the update tool finishes
--Better error handling for file tool and file edit tool
--Added support for sqlite databases to replace oledb which brings an embedded database option to Linux
--Added pid file support (teamspeak on linux should now work)
--Windows 7 compatible
--Linux users:  copy the wwwpanel-linux-bins folder in the deploy archive over the WWWPanel folder when you install

EzUGCC:
--Upgraded apache server
--Will now prompt to run as an administrator if UAC is enabled

All available in the Downloads section.

What's next?  We are going to overhaul the UI.  We realize it's not the greatest.  We'll are also going to implement sub-user accounts.  This will allow your users to create accounts themselves to give to clanmates/friends/etc. with customizable permissions for the servers belonging to them.


UGCC 1.31 Released
By Masher on 11/1/2009 9:03:24 PM | 440 Reads | Add Comment

Released an update that fixes some broken links (group related links) in the admin menu.  Due to some issues with oledb and 64bit installs, the panel and monitor now both are forced to run in 32 bit mode.


UGCC Is Now Free!  And Ver 1.30 Released...
By Masher on 10/28/2009 9:34:43 PM | 398 Reads | Add Comment

That's right, basic functionality of the panel is now 100% free.  You can start and stop game servers, allow users to edit their command line plus the RCON, Server Status, and File Tools are all fully functional.  It's not a gimmick or a time limited trial but is a free game server control panel for life.  If you need more functionality you should look into the features available with a license.

What's new in 1.30:
-It's FREE!
-Added support for the monitor to query a different IP address than what's used for server queries by the panel for crash monitoring
-Tweaked layout of admin menus
-Removed PID file support, needs to revisited
-Removed the IIS Installers--they have been too unreliable
-Added an upgrade package for EzUGCC users.  View the upgrade file included with the archive.
-The monitor and panel are no longer forced to run in 32 bit mode anymore, will now run in 32 or 64 bit depending on your OS
-Updated FTP and MySQL libraries

We are looking into offering web hosting and/or MySQL hosting for our users, if you are interested please feel free to contact us.

You can get your copy of UGCC in the downloads section.


HalfLifeRSC Released
By Masher on 9/19/2009 10:16:38 PM | 438 Reads | Add Comment

After a few requests, I've released something that will work with Half Life 1 powered games.  CS and CZ are supported out of the box.  It's based on the same code as SourceRSC so users of SourceRSC will be very comfortable configuring and running it.  It should be stable, but if you come across any bugs let us know.  You can get it in the download area.


SourceRSC 1.90 Released
By Masher on 9/19/2009 10:08:01 PM | 447 Reads | Add Comment

What's new:

--Long file/path name support for Windows (32,000+ character paths are now supported)
--Compression application now starts with idle priority to minimize impact if running on a machine hosting game servers
--Now using 7zip to create the bz2'd files on windows (bzip2 for win32 doesn't support long file/paths)
--7zip seems to compress faster and is multithreaded
--Linux will still use bzip2
--Option added to delete [CompressPath] directory when done running

You can get the latest version in the downloads area.  If you have any problems let us know.


UGCC 1.29 Released
By Masher on 9/5/2009 12:01:29 PM | 494 Reads | Add Comment

Fixed:
-Updated the HL1 game queries to work correctly

New:
-Added support for running extras from the API

Get it in the downloads area.


UGCC 1.28 Released
By Masher on 7/2/2009 12:08:42 PM | 475 Reads | Add Comment

New features:
A way to control game servers from outside the panel has been implemented.  Please see this page in the documentation for info.

Fixes:
Updated the WYSIWYG HTML editor to work correctly in IE8

Get it in the downloads section!


UGCC 1.27 Released
By Masher on 4/18/2009 8:48:47 AM | 610 Reads | 2 Comments

Changes:
-Improved look of server query page.
-Server query page now supports map images.  It'll look for an image file in the mapimages folder that matches the current map name.
-Users can now select a category when creating support tickets.  The categories can be managed in the UGCC configuration page.
-New setting added to the ugccmon.cfg file to not send crash/restart reports to the bcc email.  New default setting is off.  If you want to get the reports you'll have to add the new setting to the cfg.
-Admins can now set what is shown to the user for each game server's IP/FQDN and port.  Useful if your server is behind a NAT/VLAN setup.
-Login text can now be edited from the header/footer editor page.
-Unreal query now properly works with America's Army
-Lots of other little bugs and fixes
-Numerous SQL changes to support upcoming features.  Specificially auto installs, payment managment system, etc.

Numerous database changes are in this version, and we're bringing back EzUGCC.  You can get the latest version from the  downloads page.  Please see the documentation for upgrade instructions.

 


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