Search found 25 matches
- Sat May 24, 2014 3:00 pm
- Forum: UGCC Support
- Topic: Update Check errors
- Replies: 6
- Views: 5466
Re: Update Check errors
Hi Masher, Since there seemed to be no resolution to this issue, I stopped investing time in it. I now returned to back to the forums and read you last reply. I tried the Update Check and it failed. Ran the root certificate command as root and tried again, but no joy. The ugccmon.log just fills up w...
- Tue Apr 15, 2014 2:16 pm
- Forum: UGCC Support
- Topic: Update Check errors
- Replies: 6
- Views: 5466
Re: Update Check errors
Masher, The problem I posted only has to do with the update process, the rest of the monitor and control panel functions all work as expected. So it seems strange that only the update process would fail. I don't know how to begin troubleshooting the problem because I have no idea how to interpret th...
- Fri Apr 11, 2014 1:26 pm
- Forum: UGCC Support
- Topic: Update Check errors
- Replies: 6
- Views: 5466
Update Check errors
Hello, ugccmon.log is still reporting errors when attempting an update check on the game servers: 4/11/2014 10:24:50 AM Error in update check for server id: 5-Error getting response stream (ReadDone2): ReceiveFailure at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000] in...
- Tue Mar 11, 2014 11:06 pm
- Forum: UGCC Support
- Topic: Monitor MySQL connection
- Replies: 4
- Views: 5138
Solved: Re: Monitor MySQL connection
In my case, I found that the iptables rule on my web server allowing a connection from my game server to the ugcc mysql db had to be recreated. iptables -A INPUT -m tcp -p tcp --src xxx.xxx.xx.xx --dport 3306 -j ACCEPT Maybe Fail2ban overwrote the iptables accept rule on the web server when the game...
- Tue Mar 11, 2014 4:17 pm
- Forum: UGCC Support
- Topic: Monitor MySQL connection
- Replies: 4
- Views: 5138
Re: Monitor MySQL connection
I too have mono setup as a service on Debian 7.3 and after an an accidental power-down of the physical server, have exactly the same error in ugccmon.log and the monitor can no longer connect to the mysql db.
PG
PG
- Thu Feb 27, 2014 3:40 pm
- Forum: UGCC Support
- Topic: UGCC on an Apache2 server to control remote game servers?
- Replies: 20
- Views: 52498
Re: UGCC on an Apache2 server to control remote game servers
Masher,
Thank you for addressing this issue so quickly. After upgrading the panel and monitor to v1.69 the manual update process works perfectly. No errors in apache2 error.log or ugccmon.log.
Regards,
PG
Thank you for addressing this issue so quickly. After upgrading the panel and monitor to v1.69 the manual update process works perfectly. No errors in apache2 error.log or ugccmon.log.
Regards,
PG
- Wed Feb 26, 2014 7:04 pm
- Forum: UGCC Support
- Topic: UGCC on an Apache2 server to control remote game servers?
- Replies: 20
- Views: 52498
Re: UGCC on an Apache2 server to control remote game servers
Here is the Apache2 error log: [Mon Feb 24 19:59:13 2014] [warn] module mono_module is already loaded, skipping [Mon Feb 24 19:59:13 2014] [notice] Apache/2.2.22 (Debian) mod_mono/2.10 PHP/5.4.4-14+deb7u5 configured -- resuming normal operations Listening on: /tmp/mod_mono_server_global Root directo...
- Wed Feb 26, 2014 3:44 pm
- Forum: UGCC Support
- Topic: UGCC on an Apache2 server to control remote game servers?
- Replies: 20
- Views: 52498
Re: UGCC on an Apache2 server to control remote game servers
The panel and remote monitor all appear to be working correctly except for the auto update process. If I stop a server and try to manually run the update process it returns an error and I get kicked from the panel: Internal Server Error The server encountered an internal error or misconfiguration an...
- Sun Feb 23, 2014 8:58 pm
- Forum: UGCC Support
- Topic: UGCC on an Apache2 server to control remote game servers?
- Replies: 20
- Views: 52498
Re: UGCC on an Apache2 server to control remote game servers
I changed Header.inc to the below, restarted apache and it seemed to work. <center><a href="menu.aspx"><img src="images/ugcc.png" complete="true" alternatetext="Ultimate Game Server Control Center Panel" /></a></center> Masher, Thank you for taking the time t...
- Sat Feb 22, 2014 3:28 pm
- Forum: UGCC Support
- Topic: UGCC on an Apache2 server to control remote game servers?
- Replies: 20
- Views: 52498
Re: UGCC on an Apache2 server to control remote game servers
1.) If mono-complete hasn't been installed yet, then yes it should be. 2.) It's entirely up to you in regards to where to put it. 1. Mono-complete is now installed. 2. Understood, but what I am asking is where do the panel components need to be installed to work correctly? I created a ugccpanel fol...
- Fri Feb 21, 2014 8:44 pm
- Forum: UGCC Support
- Topic: UGCC on an Apache2 server to control remote game servers?
- Replies: 20
- Views: 52498
Re: UGCC on an Apache2 server to control remote game servers
Hi, I have a couple more quesions: 1. After installing: apt-get install libapache2-mod-mono mono-apache-server mono-apache-server2 to the existing apache2 installation on the webserver, do I also have to install the mono-complete package as directed at the beginning of the Ubuntu Install guide? 2. I...
- Fri Feb 21, 2014 5:23 pm
- Forum: UGCC Support
- Topic: UGCC on an Apache2 server to control remote game servers?
- Replies: 20
- Views: 52498
Re: UGCC on an Apache2 server to control remote game servers
Hi,
Figured it out. I needed to manually stop apache2 before the mono configuration could complete. Once I ran "service apache2 stop" as root the configuration process completed and all is well. Maybe worth adding a note about this in the Ubuntu setup manual?
PG
Figured it out. I needed to manually stop apache2 before the mono configuration could complete. Once I ran "service apache2 stop" as root the configuration process completed and all is well. Maybe worth adding a note about this in the Ubuntu setup manual?
PG
- Fri Feb 21, 2014 5:14 pm
- Forum: UGCC Support
- Topic: UGCC on an Apache2 server to control remote game servers?
- Replies: 20
- Views: 52498
Re: UGCC on an Apache2 server to control remote game servers
Hi Masher, I should have asked this before attempting the apache2-mono installation because it keeps hanging. Do I need to install all of these packages on my webserver that already has apache2 installed and running? *Note: I deleted "apache2" from apt-get install command as it is already ...
- Wed Feb 12, 2014 2:59 pm
- Forum: UGCC Support
- Topic: UGCC on an Apache2 server to control remote game servers?
- Replies: 20
- Views: 52498
Re: UGCC on an Apache2 server to control remote game servers
Yes you can use apache with the panel. Just need mono, review the Ubuntu install guide for guidance on how to set it all up. The remote monitor is still required to be running on the game server, and you have to use MySQL. You'd also need to purchase a license for the web panel to run on the server...
- Fri Feb 07, 2014 4:50 pm
- Forum: UGCC Support
- Topic: UGCC on an Apache2 server to control remote game servers?
- Replies: 20
- Views: 52498
UGCC on an Apache2 server to control remote game servers?
Hello, I am rethinking my current game server/control panel/monitor architecture. The current hardware setup includes: 1. A dedicated full machine that runs all of the game servers on Deb 7.3 amd64 with multiarch i386 and required 32bit libraries. This machine currently has ugcc installed with the m...