Search found 108 matches
- Fri Nov 13, 2015 12:19 pm
- Forum: News
- Topic: UGCC Version 1.80 Released
- Replies: 3
- Views: 13568
Re: UGCC Version 1.80 Released
Ok will give it a go. Thanks!
- Thu Nov 12, 2015 1:09 pm
- Forum: News
- Topic: UGCC Version 1.80 Released
- Replies: 3
- Views: 13568
Re: UGCC Version 1.80 Released
Thanks for the update. If we currently use pid files on Linux, should we keep using them after this update?
- Sun Dec 14, 2014 1:09 pm
- Forum: UGCC Support
- Topic: Page errors
- Replies: 7
- Views: 6480
Re: Page errors
That worked, thanks.
Just a heads up my mod_mono.conf file was in: /etc/apache2/mods-enabled
Just a heads up my mod_mono.conf file was in: /etc/apache2/mods-enabled
- Sat Dec 13, 2014 1:40 pm
- Forum: UGCC Support
- Topic: Page errors
- Replies: 7
- Views: 6480
Re: Page errors
ASP.NET Version: 4.0.30319.1
Haven't updated in a while...
Haven't updated in a while...
- Thu Dec 11, 2014 4:39 pm
- Forum: UGCC Support
- Topic: Page errors
- Replies: 7
- Views: 6480
Re: Page errors
Had to enable the error output. Here is the error for the adminconfig.aspx page. System.Web.HttpRequestValidationException: A potentially dangerous Request.Form value was detected from the client (ctl00$ContentPlaceHolder1$txtFrom=""Clan of Doom S..."). at System.Web.HttpRequest.Throw...
- Wed Dec 10, 2014 5:38 pm
- Forum: UGCC Support
- Topic: Page errors
- Replies: 7
- Views: 6480
Page errors
On the adminconfig.aspx and adminhdrftr.aspx page when saving or changing tab I seem to be getting a standard Runtime error. I've updated to the latest version and it is still happening. Any ideas? I haven't tried all the pages, but these are the only 2 pages that seem to be doing this at the moment...
- Tue Mar 04, 2014 7:15 am
- Forum: UGCC Support
- Topic: Monitor MySQL connection
- Replies: 4
- Views: 5139
Monitor MySQL connection
At the moment I've currently got the monitor setup on Ubuntu as a service, meaning the monitor starts up as soon as the server starts up. Unfortunately we had a power outage at the data centre we are hosted in and after the power came back on the server booted up. However none of the game servers ca...
- Wed Aug 28, 2013 7:12 am
- Forum: UGCC Support
- Topic: L4D2 Auto Update
- Replies: 3
- Views: 4647
Re: L4D2 Auto Update
For the L4D2 server there is this: 28/08/2013 00:08:56 Error in update check for server id: 20-Error: ConnectFailure (Connection refused) at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0 at System.Net.HttpWebRequest.GetResponse () [0x00000] in ...
- Tue Aug 27, 2013 7:23 am
- Forum: UGCC Support
- Topic: L4D2 Auto Update
- Replies: 3
- Views: 4647
L4D2 Auto Update
I'm having problems with the auto update feature on a Left 4 Dead 2 server. The auto update works fine on TF2, CSS, CS:GO though. I believe it is down to the L4D2 steam.inf file being different to the other games: // NetworkVersion is the version in the wire protcol between client<->server, // its n...
- Sat Jun 01, 2013 4:55 am
- Forum: UGCC Support
- Topic: Automatic restarts
- Replies: 4
- Views: 5457
Re: Automatic restarts
I've sent you the log.
It appears after restarting the monitor the automatic restarts are working again and there are no errors as of yet.
Although not sure if its normal for the monitor to require restarts every so often.
It appears after restarting the monitor the automatic restarts are working again and there are no errors as of yet.
Although not sure if its normal for the monitor to require restarts every so often.
- Fri May 31, 2013 5:21 am
- Forum: UGCC Support
- Topic: Automatic restarts
- Replies: 4
- Views: 5457
Re: Automatic restarts
It appears to be every 10 minutes. I haven't restarted the monitor in a while... I've restarted it, will see if that helps.
Do you have an email I can send you the log on?
Do you have an email I can send you the log on?
- Wed May 29, 2013 3:05 am
- Forum: UGCC Support
- Topic: Automatic restarts
- Replies: 4
- Views: 5457
Automatic restarts
It appears automatic restarts at a specific time have stopped working for us, by the looks of it since the last update. I have the servers set to restart at 5am when they reach below a certain player count. There is also this error popping up nearly every other line in the ugccmon.log: 5/29/2013 08:...
- Sun Apr 14, 2013 3:49 pm
- Forum: UGCC Support
- Topic: SteamCMD Error
- Replies: 10
- Views: 9335
Re: SteamCMD Error
Hi Masher,
Removed any trace of SteamCMD and started over. Working as expected now.
Thanks!
Removed any trace of SteamCMD and started over. Working as expected now.
Thanks!
- Wed Apr 10, 2013 2:00 pm
- Forum: UGCC Support
- Topic: SteamCMD Error
- Replies: 10
- Views: 9335
Re: SteamCMD Error
Ok, thanks for the info. I'll do some testing.
CSS and TF2 are moving over to SteamCMD in the next couple of weeks so better be ready.
CSS and TF2 are moving over to SteamCMD in the next couple of weeks so better be ready.
- Wed Apr 10, 2013 9:43 am
- Forum: UGCC Support
- Topic: SteamCMD Error
- Replies: 10
- Views: 9335
Re: SteamCMD Error
Hi Masher.
Did you have any luck with further testing?
It seems SteamCMD works a lot better not running as root. Would it be possible for the panel to run SteamCMD as a different user?
Did you have any luck with further testing?
It seems SteamCMD works a lot better not running as root. Would it be possible for the panel to run SteamCMD as a different user?