Search found 4 matches
- Mon Aug 17, 2015 11:56 pm
- Forum: Feature Requests
- Topic: Query & restart if empty
- Replies: 3
- Views: 7090
Re: Query & restart if empty
Lovely, thank you. I will mention that before I submitted this question I browsed several other threads to see what I could expect. I found that several of the feature requests were already implemented. At this point I then went through the software again to make sure my question didn't share the sa...
- Mon Aug 17, 2015 6:05 pm
- Forum: Feature Requests
- Topic: Query & restart if empty
- Replies: 3
- Views: 7090
Query & restart if empty
Currently running a Rust server. Issue: Last night the game server was online / running but players were not able to connect. Purposed Solution: Using Brainless logs verify the last time server was started / stopped. If uptime is greater than X and population is less than Y, restart game service. Fi...
- Sat Aug 01, 2015 12:28 pm
- Forum: UGCC Support
- Topic: Remote MySQL Server is painfully slow
- Replies: 7
- Views: 6498
Re: Remote MySQL Server is painfully slow
Currently using EzUGCC sqlite on a single Windows 2012 server that controls the web panel and the game servers. We have another Windows server that we'd like to tie together which means we're going to need to host a MySQL database. Question: Our MySQL server is in a different datacenter than either ...
- Fri Jul 24, 2015 4:06 am
- Forum: UGCC Support
- Topic: Rust Graceful Shutdown / Monitoring / Query
- Replies: 5
- Views: 5857
Rust Graceful Shutdown / Monitoring / Query
Just purchased a license for our Rust servers and have run into a few issues. 1) Is it possible to force a graceful shutdown for Rust Experimental? Issuing the command 'quit' via rcon or in the command window will save the map and kick all players which will ensure that all data is saved and craftin...