Search found 3347 matches

by Masher
Tue Apr 16, 2019 4:43 pm
Forum: UGCC Support
Topic: Runtime Error
Replies: 1
Views: 7

Re: Runtime Error

You'll need to follow the instructions on the page to get a meaningful error message. I cannot do anything with that.
by Masher
Sun Mar 31, 2019 3:38 pm
Forum: Customer Testimonals
Topic: Many thanks
Replies: 1
Views: 28

Re: Many thanks

Thanks for stopping by and letting us know.
by Masher
Thu Mar 14, 2019 9:30 am
Forum: UGCC Support
Topic: CPU affinity > 16 cores
Replies: 4
Views: 57

Re: CPU affinity > 16 cores

I've added support for 63 cores, but it hasn't been released yet. It's close to being released. When I'm ready for beta testers I'll post it in on the discord channel.
by Masher
Sun Feb 03, 2019 6:57 pm
Forum: UGCC General
Topic: Discord
Replies: 1
Views: 88

Re: Discord

We do have a discord server, just haven't posted it yet or updated the site. All are welcome.

https://discord.gg/EFuewth
by Masher
Sun Feb 03, 2019 6:31 pm
Forum: UGCC Support
Topic: Update question
Replies: 11
Views: 118

Re: Update question

Sure, but 60 seconds for each of the 48 servers would take 48 minutes to bring the whole thing up. Do you know roughly have long it takes for each atlas zone to startup to reach idle? I can change the second timeout to this instead of 0.
by Masher
Sun Feb 03, 2019 1:21 pm
Forum: UGCC Support
Topic: Update question
Replies: 11
Views: 118

Re: Update question

I've got a beta build for your to try. I think it'll fix all the various issues you've brought up so far: --Dependencies not stopping --Timeout when starting (bumped up the timeout value) --The dependency start time will only wait for the first the dependency server, than the rest will start immedia...
by Masher
Sat Feb 02, 2019 12:56 pm
Forum: UGCC Support
Topic: Error! App '1006030' state is 0x606 after update job.
Replies: 2
Views: 53

Re: Error! App '1006030' state is 0x606 after update job.

I would guess (from some googling) that something still has files open and steam is unable to update it. Maybe the executable?
by Masher
Fri Feb 01, 2019 3:23 pm
Forum: UGCC Support
Topic: Update question
Replies: 11
Views: 118

Re: Update question

Ok, I believe I have a fix for this. Will try to get an update out soon.
by Masher
Wed Jan 30, 2019 4:00 pm
Forum: UGCC Support
Topic: CPU affinity > 16 cores
Replies: 4
Views: 57

Re: CPU affinity > 16 cores

It probably timed out (I'm guessing) cause you have a few servers that are set for graceful shutdowns. I'll fix that to do immediate shutdowns so the timeout shouldn't occur. I'll also expand the affinity options.
by Masher
Tue Jan 29, 2019 2:50 pm
Forum: UGCC Support
Topic: Update question
Replies: 11
Views: 118

Re: Update question

Do the dependent servers require the first server to be running before they're started?
by Masher
Tue Jan 29, 2019 2:40 pm
Forum: UGCC Support
Topic: Update question
Replies: 11
Views: 118

Re: Update question

Sorry, have been traveling and forgot to reply to your post.

Dependencies would be the way to go. Are you seeing any error messages in the panel's logs?
by Masher
Sat Jan 26, 2019 11:50 am
Forum: UGCC Support
Topic: RCON Console
Replies: 3
Views: 58

Re: RCON Console

If the panel has support for the gametype and the correct port information is provided the RCON tool should be visible on the server management page.
by Masher
Sat Jan 26, 2019 11:49 am
Forum: UGCC Support
Topic: Player count in Atlas
Replies: 3
Views: 55

Re: Player count in Atlas

What do you have the gametype set to for the server? You can try changing it to see if that helps.

If RCON is implemented/supported for the gametype the RCON tool will be available from the server management page.
by Masher
Thu Jan 24, 2019 10:17 am
Forum: Feature Requests
Topic: Ability to update workshop items / mods
Replies: 14
Views: 2007

Re: Ability to update workshop items / mods

I plan on looking at it for the next update.
by Masher
Thu Jan 24, 2019 10:14 am
Forum: UGCC Support
Topic: UGCC 2 Install Instructions
Replies: 1
Views: 35

Re: UGCC 2 Install Instructions

I have not had a chance to update the install guides yet. But litterally any where you .net 2.0 and/or .net 3.5; swap with .net 4.0. Everything else is identical.