Search found 91 matches

by the1trujok3r
Sun Jan 27, 2019 2:25 am
Forum: UGCC Support
Topic: Update question
Replies: 11
Views: 11338

Update question

I have a question about updates. If I have 1 steam install of a game where I run multiple server instances off an EXE but I'm saving config files in say 10 different folders but the core game files are all shared in one install instance how would I go about getting all servers to reboot if there was...
by the1trujok3r
Sat Jan 26, 2019 7:16 pm
Forum: UGCC Support
Topic: RCON Console
Replies: 3
Views: 6306

Re: RCON Console

Changed the game type and RCON is now there. Thanks @masher
by the1trujok3r
Sat Jan 26, 2019 7:15 pm
Forum: UGCC Support
Topic: Player count in Atlas
Replies: 3
Views: 6216

Re: Player count in Atlas

Ok I set to ARK and I now have player count.
by the1trujok3r
Sat Jan 26, 2019 7:11 pm
Forum: UGCC Support
Topic: Player count in Atlas
Replies: 3
Views: 6216

Re: Player count in Atlas

Ah I have it set as General. Since Atlas doesn't exist should I just use ARK?
by the1trujok3r
Sat Jan 26, 2019 7:10 pm
Forum: UGCC Support
Topic: RCON Console
Replies: 3
Views: 6306

Re: RCON Console

Does General type have it or should I select ARK for Rcon for Atlas
by the1trujok3r
Fri Jan 25, 2019 10:14 pm
Forum: UGCC Support
Topic: Player count in Atlas
Replies: 3
Views: 6216

Player count in Atlas

So I've added a few Atlas servers but I'm not seeing the player counts on these servers. Can someone comment on how we get the player count? I was using the 1.x version and it also had RCON was that removed from 2.x? I see the port but don't see where we can use RCON from the web interface. RCON is ...
by the1trujok3r
Fri Jan 25, 2019 7:44 am
Forum: UGCC Support
Topic: RCON Console
Replies: 3
Views: 6306

RCON Console

Is there an RCON console in the panel? I am wanting to give the ability for my admins to ban players but want them to do it via RCON.
by the1trujok3r
Thu Jan 24, 2019 11:17 am
Forum: Feature Requests
Topic: Ability to update workshop items / mods
Replies: 14
Views: 51743

Re: Ability to update workshop items / mods

@masher That is amazing news! I'm holding off on buying a new 40 core server right now that will host probably another 10 servers so with that feature being planned you will certainly see more purchases for the control panel. I'm technical enough to manually manage the mods but a lot of my admins ar...
by the1trujok3r
Thu Jan 24, 2019 8:59 am
Forum: UGCC Support
Topic: UGCC 2 Install Instructions
Replies: 1
Views: 5343

UGCC 2 Install Instructions

@Masher

Installing version 2 from scratch and trying to find install instructions for it. All the other documentation I've seen is regarding Version 1 because when you install IIS it still lists all the old 3.5 framework stuff.

Any updated docs available?
by the1trujok3r
Thu Jan 24, 2019 8:09 am
Forum: UGCC Support
Topic: Ark Mod Updates
Replies: 11
Views: 15049

Re: Ark Mod Updates

I managed to get this working into a powershell script on my server using steamcmd, and a tool called arkmodcopy, UE4 has some proprietary zip compression. http://arkservermanager.freeforums.net/thread/966/tool-ark-mod-copy cd E:\Steam\ $mods = @(731604991,751991809) foreach($modid in $mods) { Echo...
by the1trujok3r
Tue Jan 22, 2019 11:23 pm
Forum: Feature Requests
Topic: Ability to update workshop items / mods
Replies: 14
Views: 51743

Re: Ability to update workshop items / mods

@masher

Any idea on the Mod / Item updates in steam and adding it to the panel?

Just wanting to check in if this is something you are still looking at.

I know many could and would benefit being able to update mods / workshop items in the panel.
by the1trujok3r
Wed Nov 14, 2018 8:23 am
Forum: Feature Requests
Topic: Ability to update workshop items / mods
Replies: 14
Views: 51743

Re: Ability to update workshop items / mods

@masher

Thanks for the awesome kit. Can't wait to see the workshop / mod update piece!
by the1trujok3r
Fri Oct 26, 2018 1:35 pm
Forum: Feature Requests
Topic: Ability to update workshop items / mods
Replies: 14
Views: 51743

Re: Ability to update workshop items / mods

@Masher

Did you have any questions about what I provided or have you had a chance to look at things and how it's been done other places?
by the1trujok3r
Tue Oct 23, 2018 7:27 am
Forum: Feature Requests
Topic: Ability to update workshop items / mods
Replies: 14
Views: 51743

Re: Ability to update workshop items / mods

It seems there is quite a bit of info out there about doing this scripted. The biggest issues I've seen is once you get the MOD downloaded it's compressed and you have to decompress it to copy it over to the MOD directory. I found this information with digging into it. Mod Check Info: https://surviv...
by the1trujok3r
Tue Oct 23, 2018 7:00 am
Forum: Feature Requests
Topic: Ability to update workshop items / mods
Replies: 14
Views: 51743

Re: Ability to update workshop items / mods

@Masher The games we run now are mostly the ARK / UE4 Engine type games. The way the tools I'm using today work are they check for the workshop updates and build a txt file to later compare to should they not be able to check steam they can read that file to see when the last mod update time was. If...