SourceRSC replacing files in gameserver.
Posted: Sun Feb 28, 2016 1:50 am
I have recently updated to the newest version of SourceRSC 2.04
Running in CSGO mode... the application removes my original file in the gameserver with the bz2 file (local) as well as uploading the bz2 file to the webserver (ftp).
Program is running with same ini file as before. I had compared the sample linux ini file with my configured ini file and cannot find any new options to disable this. Please advise or allow a method to remove this feature.
I have hundreds of materials/models that need to be precached/loaded by the game and it cannot find the files if they are being renamed. I would like to upgrade because I think the newer version has a higher compression level allowing me to save space on my webserver.
Running in CSGO mode... the application removes my original file in the gameserver with the bz2 file (local) as well as uploading the bz2 file to the webserver (ftp).
Program is running with same ini file as before. I had compared the sample linux ini file with my configured ini file and cannot find any new options to disable this. Please advise or allow a method to remove this feature.
I have hundreds of materials/models that need to be precached/loaded by the game and it cannot find the files if they are being renamed. I would like to upgrade because I think the newer version has a higher compression level allowing me to save space on my webserver.