UGCC 2.44 Released

Post Reply
Site Admin
Posts: 3617
Joined: Thu Apr 20, 2006 2:54 pm
Location: America's Heartland

UGCC 2.44 Released

Post by Masher »

Some bug fixes around the new Steam Workshop Mod Installer feature, sigint shutdown support, and more
  • Added option to send interrupt signal to servers for game servers that don't have RCON, but can be shutdown with Ctrl+C/sigint
  • Fixed a few issues for users using SQLite and the new mod installer tool
  • Fixed a bug when deleting a mod within the mod installer tool and the server was running
  • Fixed a bug where multiple server starts could be queued after mods are submitted for installation/upgrade
  • Small tweaks to the mass server management tool
  • Added query support for Eco
  • New variable: PID
  • New API commands: pid, deletes, deletesf, dbval
  • Also a new WHMCS module (Version 1.4) is available to take advantage of new features
Please ensure you perform a Game type update!

More details about the mod installer are available at viewtopic.php?f=21&t=2146

More details about the new sigint feature is available here: viewtopic.php?f=21&p=8455#p8455. Linux users don't need to do anything. Windows and EzUGCC users should read over it as it may require setup and tweaking if you plan to use the sigint feature.

A database update is required for this update and all monitors will need to be updated.

Valheim servers will need the new sigint stuff to shutdown gracefully. A new installer template was uploaded to take advantage of it.

You may grab this update from the downloads area.
Please do not PM me unless asked to! We are a small company. If you have an issue or question it would be best to post it in the forums where it can help others in the future.

NEW Join our Discord!
Post Reply