Error: StartIn dex cannot be less than zero
Posted: Fri Dec 31, 2010 12:13 pm
Trying to use this tool for the first time. I got this error. This is the entire log of what happens:
This is my .ini file:
Would be really good to get it working! Thanks in advance.
Code: Select all
SourceRSC Version 1.951 by Brainless Technologies LTD.
www.brainless.us
Ini: sourcersc.ini
Gameserver query mode: FTP
Redirect query mode: Local
Redirect path: C:\Users\Steve\Documents\My Dropbox\Public\garrysmod
Compress path: c:\temp\bzd
Game Mod: GMOD
Platform: Windows
-----Phase One-----Basefile
Contacting URLDownload.com for updated basefiles....local file is current.
Entries in basefile: 9222
-----Phase Two-----Gameserver
Connected to FTP Server
Please be patient, this process may take awhile
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Files found on server: 13018
Determining custom/extra files....
Total extra files: 2410
-----Phase Three-----Redirect
Files found on redirect: 0
Total files missing on redirect: 2410
-----Phase Four-----Compression
Processing #1/2410::Downloading: DONT UPLOAD TO GARRYSMOD.ORG
█
Compressing DONT UPLOAD TO GARRYSMOD.ORG....OK..CopyingUnhandled Error: StartIn
dex cannot be less than zero.
Parameter name: startIndex
at System.String.InternalSubStringWithChecks(Int32 startIndex, Int32 length,
Boolean fAlwaysCopy)
at System.String.Substring(Int32 startIndex)
at #=qkr87ARtHWcH0IQuv70fLjzE2$vzMAtrbSqYgf5EvLwQ=.#=qwnjY2pcbip7_ZaW7t69iAQ=
=()
at #=q8_R9oT2a4U5ea$qgCEpsXFI0CLlZq0KQBbHfdWCE3Ig=.#=qG$buO8ocOI0Agx2d8oSnwg=
=(String[] #=qNE0OZYcFsFaC65R9TNUfiQ==)
Press enter to continue
Code: Select all
//Tell SourceRSC what mod it's working with (CSS, HL2DM, DODS, TF2, L4D, GMOD)
//If using a custom RSC file for a mod, enter the name of the RSC file minus the .rsc
[GameMod]
GMOD
//Gameserver query mode (FTP or Local)
[GSQryMode]
FTP
//Redirect query mode (FTP or Local)
[RedirQryMode]
local
//Enter the path to the gamemod if querying gameserver via local mode
[ServerPath]
//Enter the root path to the redirect if querying redirect via local mode
[RedirectPath]
C:\Users\Steve\Documents\My Dropbox\Public\garrysmod
//If querying game server via FTP, where should SourceRSC save compressed downloaded files to
//Leaving this as-is is fine.
[CompressPath]
c:\temp\bzd
//Delete the CompressPath folder when done
[RmCPath]
False
//Don't process the addons folder of game server. Set to False for Garry's Mod(True/False)
[SkipAddons]
False
//Skipmisc: Automatically skip the logs, downloads, and other misc folders on game server--speeds things up a bit (especially when using ftp) (True/False)
[SkipMisc]
False
//-----The following ftp server info is used to connect to the Gameserver-----
//This section is only needed if querying gameserver via FTP
//FQDN or IP of your FTP Server
[FTPSrvr]
80.84.53.100
//FTP Server Port (Def 21)
[FTPPort]
21
//FTP Username
[FTPUser]
******* blocked for obvious reasons
//FTP Password
[FTPPass]
******* blocked for obvious reasons
//The root folder of your game mod, must be prefixed with / ie. /cstrike. Leave blank for root
[FTPPath]
/80.84.53.100 port 27033/garrysmod
//Use passive mode? Try toggling this if you are having problems connecting to the server (True/False)
[FTPPasv]
True
//-----The following ftp server info is used to connect to the Redirect-----
//This section is only needed if querying redirect via ftp
//Redirect: FQDN or IP of your FTP Server
//Looking for a good deal on a redirect--checkout www.urldownload.com--prices start at $5/mo
[Redir-FTPSrvr]
SV1.URLDOWNLOAD.COM
//Redirect: FTP Server Port (Def 21)
[Redir-FTPPort]
21
//Redirect: FTP Username
[Redir-FTPUser]
me
//Redirect: FTP Password
[Redir-FTPPass]
mepass
//The root folder of your redirect, must be prefixed with / ie. /redir. Leave blank for root
[Redir-FTPPath]
/redir
//Redirect: Use passive mode? Try toggling this if you are having problems connecting to the server (True/False)
[Redir-FTPPasv]
True
//Redirect: Automatically upload new compressed files to the redirect? (True/False)
//If set to false you'll need to manually upload the files in [CompressPath] path to your redirect.
[Redir-Upload]
True
//Redirect: Create Redir-FTPPath if it doesn't exist
[Redir-CreateFtpPath]
True
//Debug: Be very verbose? (True/False)
[Debug]
False
//Autoupdate: Automatically check for updated basefiles(True/False)
[AutoUpdate]
True
//Delete files on the redirect that aren't on the server? (Off, Report, or Delete)
//You should probably keep this off for Garry's Mod
//Off==feature disabled
//report==will report files on the redirect that aren't on the game server
//delete==same as report but will automatically delete them (ensure everything is working correctly before setting to this)
[RedirectCleaner]
Off